Bias in Marketplace Listing Enhancements

December 22, 2012 by · 6 Comments
Filed under: Linden Lab and Second Life, SL Marketplace 

A few days ago I made a rather strongly worded post on the SL Forums regarding the Bias present in the way Listing Enhancements are displayed to visitors. I have spent a fair amount of time watching and mentally noting the ads seen, but I’d never gone the extra step of actually logging and analyzing the data. Well, I’ve been raised under the credo that strong words must be backed up by facts. So today’s post is the result of that fact gathering.

Continue reading “Bias in Marketplace Listing Enhancements” »»

The Height of Arrogance

As I recently reported, I had an encounter with the “Powers That Be” at Linden Lab regarding my access to the SL Forums. For some unknown reason, it was decided that I’d violated some rule of Forum access, and thus my ability to post and contribute was removed. It must not have been a very big violation though as I was only banned for about a week. But since I was never told what I did or even when I did it, that’s just an estimate.

When I discovered what had happened (by virtue of a rather meager reply to my support ticket), I wrote to the two people that I know at Linden Lab … Brooke Linden and Rodvik Linden. Now when I say that I “know” them, I mean that I’ve actually had email conversations with one of them (Brooke .. in the course of helping them get the ANS feature working at the SL Marketplace). As for Rodvik, I’ve written emails to him on several occasions and tweeted to him a few times. I even got a response to one of my tweets. (That was a long time ago though, and had to do with a very serious issue regarding the Forum Moderators “outting” my IP Address and private info.)

Continue reading “The Height of Arrogance” »»

Virtual Landmark Solutions – Virtual SLurls

December 18, 2012 by · Comments Off on Virtual Landmark Solutions – Virtual SLurls
Filed under: DGP4SL Info, New Products, SL Marketplace, Technical Info 

A fairly large number of Second Life® Residents are also sellers on the SL Marketplace®. They will take something they’ve built, made or scripted and place it for sale on the Marketplace. They will include product pictures, a description and various other bits of information about the product that will help potential customers make the decision to purchase.

An important but under-utilized part of the Product Listing is a field known as the “SLurl”. The purpose of the SLurl field is to direct potential customers to an in-world location where they can see the product “in the wild” … in other words, see it in-person and perhaps test it out for themselves. This is most often used for things like Structures, Furnishings, Landscaping, Decorations, Utility Devices; in short anything that really needs to be seen to be appreciated. By following the link in the SLurl field, the potential customer can gain a first-hand appreciation for the product and its unique qualities.

Continue reading “Virtual Landmark Solutions – Virtual SLurls” »»

Another WTF Moment

December 13, 2012 by · 5 Comments
Filed under: Linden Lab and Second Life 

(Update: Apparently I’ve been un-banned, but again without any reason or notification given. So while this probably should be an issue to drop, I’m just stucking fupid enough to pursue it. After all, the whole point of Banning someone is to curtail bad behavior. But if there’s no indication of WHICH bad behavior, ain’t nuffin gonna get changed. Right?)

Time for me to be grumpy .. primarily because I’m totally confused and slightly pissed off. Why would I be pissed off? Simple … I’m being “punished” for something I did, except I haven’t the slightest clue what it was, I wasn’t informed of any wrongdoing … and once I was told I was being punished, the door was slammed in my face.

WTF?

Exactly!

Continue reading “Another WTF Moment” »»

Yet More Virtual Landmarks

December 13, 2012 by · Comments Off on Yet More Virtual Landmarks
Filed under: DGP4SL Info, Linden Lab and Second Life, New Products, Technical Info 

It’s barely been two weeks since we announced the release of our newest product, but already we’ve been tweaking and adding. *sigh* Fine! We’re never happy. Tough! But at least you all get the benefit of our manic habits. In today’s post we announce a few more things happening with Virtual Landmarks, and some that just might interest you too.

(Pssst … there’s a freebie version available now too. Read below about the new Promotional Version of Virtual Landmarks …)

Continue reading “Yet More Virtual Landmarks” »»

Another VLM Gizmo – The Location Beacon

December 5, 2012 by · Comments Off on Another VLM Gizmo – The Location Beacon
Filed under: DGP4SL Info, New Products, Technical Info 

We recently added a new product to the DG Products for Second Life line called “Virtual Landmarks for Virtual Worlds” or VLMVW. The power and flexibility of the VLMVW system provides a number of valuable advantages to Store Owners and Merchants that operate In-World Store locations. VLMs also have a number of advantages for those that run exhibits, events and any type of in-world function that depends on “Foot Traffic”. A full description of the VLMVW System is contained in our previous blog post “Time To Push Second Life Forward – Virtual Landmarks”.

Continue reading “Another VLM Gizmo – The Location Beacon” »»

Time To Push Second Life Forward – Virtual Landmarks

When Second Life debuted on the Internet Stage in the early 90’s, it pushed quite a few boundaries of technical capability that had previously been the subject of experimentation, but had not yet been available to the “Common Person” in any reasonable form. Second Life introduced people to the concept of living a complete and deep life totally within the confines of a Virtual World. Suddenly the concept exploded from the labs and back rooms of college research groups and into the hands of most anyone able to connect to the Internet.

But even though most of SL was a technical leap into future concepts, there were a number of things that remained shackled to the past. Even though it was possible for anyone to fly without the aid of a vehicle, and even though it was possible for anyone to instantly teleport to anywhere in the Virtual World, the mechanism available to remember those places was mired in the past using a technique that was out-dated before it was even released.

Continue reading “Time To Push Second Life Forward – Virtual Landmarks” »»