Endings … And Beginnings
It is true that in order for something new to begin that something old must end. As proof we offer the end of our Main Store.
For more than 3 years we’ve maintained an in-world store on the Dirty Pleasures Region. The Main Store sold a large variety of our products … in truth everything we make and sell was available there. Unfortunately time has moved along and the owner of the Sim had encountered a situation that prevented them from continuing to hold onto it.
Best Laid Plans …
I had intended to write this post, make some changes and then stage a week-long sale discounting everything. My hopes were that I’d be able to recoup something in the way of sales. Well, as the section title explains … Best Laid Plans of Mice and Men seldom go as planned.
Last night things changed in rapid and drastic ways. As a result, I chose to simply empty the Main Store and vacate the parcel. So if you still have a Landmark to where the Main Store was located, it will take you to an empty lot. Sorry ’bout that Chief!
The Beginning …
As promised in the Tease, the end of the Main Store has also inspired a new “beginning”. It’s now time to reveal what that is.
DGP4SL is beginning the process of leaving Second Life.
For a long time now I have been incredibly upset with the methods used by Linden Lab to “manage” their Second Life platform. While I see groups such as the Sim Server developers working tirelessly to improve the stability of their product, by and large Linden Lab acts in ways that indicate they would prefer it if the entire hot mess just magically vanished down the toilet.
Since coming on board as CEO, Rod Humble has done one thing exceptionally well … fragment the company into chasing down and creating new products that satiate his desires to create his own game company. It’s as if he somehow needs to get back at the people at EA for letting him go (or letting him get away, depending on which version of the story you believe), but he’s done nothing with as much vim and vigor as he has turned Linden Lab into a developer of new games that loosely provide the “End=User Creativity” label.
Of course, the one product that Linden Lab already owns that absolutely made the whole product universe happen … that product Mr. Humble is perfectly willing to abandon. But his new “children”? Heavens no! Those new properties are going to be advertised and promoted to the point of distraction.
Time to Start Pulling Out
As many have said over the years, “If you’re so unhappy DG then just get the f**k out of Second Life and quit yer bitchin.” So that’s what I’m doing. I am going to start pulling products that require long-term ongoing support, and letting the various subscriptions expire that keep me anchored to Second Life. Unlike Linden Lab, I refuse to simply dump my customers into the wilderness with no support or capability whatsoever. Those people that have paid for service over the coming months will continue to receive that service. Money paid .. By God service should be delivered!
But very soon I am not going to permit renewing any of those services. So over time as existing subscriptions expire, without a means to renew those services, the customer base will shrink and eventually … it will fall off to zero.