After many years in the same location, the Rental Beam in-world store is in the process of moving. Our new location is not ready yet, we are still working on getting things set up. When we have the new location ready to go, we will let you all know where it is and how to get there.
Many thanks to all of our customers. Your loyal patronage and support have made it not only possible but desirable to take on this sudden necessary change.
Filed under: DGP4SL Info
Rental Beam began back in 2011 when I was approached by my Landlord with an idea. He wanted a way to post his available rental properties on his web site. That was the day that Rental Beam was born. Today might very well be the day that it dies. Allow me to explain.
(Legal Stuff: CasperTech, the CasperTech Logo, CasperLet and other related terms are the trademarks and service marks of Casper Warden. There is no relation between myself, my hobby business (DGP4SL) and Casper Warden or any of his business entities or activities.)
I have put off writing this post for a long time now, but it’s finally reached the point where I feel I must. It gives me no great pleasure to write it either, but sometimes I just have to say what I think. Today’s post is exactly that, me finally saying what I feel needs to be said. To put it bluntly … if you are using the hippoRENT Rental Management System then it’s time to find something else.
Filed under: DGP4SL Info, New Products
The Rental Vendor is the most important method of showing off your Available Land Rentals. But finding the right Vendor has always been a difficult choice. At least it was difficult until now. Today we introduce the Multi-Vendor family of Rental Vendors designed exclusively for Land Rentals in Second Life.
Filed under: DGP4SL Info, New Products, SL In-World Search
It’s been gone a long time, but finally the DGP4SL Spider Catcher returns. And now it’s ready to work with V2 of Second Life’s In-World Search.
Filed under: DGP4SL Info
Rental Beam has become one of our most popular products. As a result, we’ve had to make some important changes. We’ve also got a number of updates and improvements planned. Today I’ll discuss what happened, what has changed, and what you can expect to see coming in the near future.
Filed under: DGP4SL Info, Man Behind the Curtain
I tend to have rather sharp-edged opinions on things. As a result sometimes I make people angry. One particular person I’ve successfully angered for quite a few years is a fellow Second Life Resident only with a lot more time “alive” here. We both have pretty good word skills .. and we disagree with each other on almost everything. Sometimes vehemently. Apparently I’ve recently earned another helping of ire. Have a look:
Filed under: DGP4SL Info, Linden Lab and Second Life, SL Marketplace, The Project to Save Second Life
Customer Service is that ephemeral quality about a business that is tough to define in words, but crystal clear in experience. We know when we’ve been treated properly, our concerns or issues taken seriously, and our business appreciated. We also know when we’ve been discarded, disrespected and dismissed. It’s no secret that Good Customer Service is something every company should provide. But many choose not to, and their reasons range across the map. So I thought I’d perhaps convince a few of them to reconsider their decision based on my own recent experience.
This time that experience comes from the Seller / Merchant side of things, not from the usual “Customer Perspective”. Confused? Read on …
Filed under: DGP4SL Info, New Products, Technical Info
We’ve been rather quiet the past month, but we have a good excuse! We’ve been trapped in our own lab turning out a series of updates, improvements and new features for Rental Beam. Maybe we’re a bit biased, but we’re pretty excited about this release. We’re pretty sure you will be too. So without further ado, let’s dive in starting with perhaps the most important new feature of Rental Beam.
Filed under: DGP4SL Info, Linden Lab and Second Life, New Products, Technical Info
The SL Viewer and its genetic children are the magic lens by which we “Live” in the Virtual World of Second Life. When it is doing wrong things, it sullies our enjoyment and makes it more of a chore than an enjoyable pastime. That’s why bugs like I discuss today are especially important to exterminate. Sadly the Executioner for this bug seems to be taking the slow boat approach. And I’ve run into it full speed ahead.