Filed under: Linden Lab and Second Life, Project Sansar, The Project to Save Second Life
If you’re anything like me, you “live” in an online virtual world called Second Life. Second Life was created by and is owned by Linden Lab. Linden Lab is trying to grow bigger. Linden Lab has announced their “Next Big Thing” … and it is called Project Sansar. Also if you’re anything like me, you like to spend time thinking “how things could be…”
Filed under: Internet Life and Humanity, Linden Lab and Second Life
As I recently reported, I had an encounter with the “Powers That Be” at Linden Lab regarding my access to the SL Forums. For some unknown reason, it was decided that I’d violated some rule of Forum access, and thus my ability to post and contribute was removed. It must not have been a very big violation though as I was only banned for about a week. But since I was never told what I did or even when I did it, that’s just an estimate.
When I discovered what had happened (by virtue of a rather meager reply to my support ticket), I wrote to the two people that I know at Linden Lab … Brooke Linden and Rodvik Linden. Now when I say that I “know” them, I mean that I’ve actually had email conversations with one of them (Brooke .. in the course of helping them get the ANS feature working at the SL Marketplace). As for Rodvik, I’ve written emails to him on several occasions and tweeted to him a few times. I even got a response to one of my tweets. (That was a long time ago though, and had to do with a very serious issue regarding the Forum Moderators “outting” my IP Address and private info.)
Filed under: Internet Life and Humanity, Linden Lab and Second Life, The Project to Save Second Life
It’s been just under a week since my first post on the news that Second Life was listing itself in the Steam catalog of titles. (If you haven’t already, it might help some to go read that post first. Steam Powered Second Life) Since that post, I have been reading many comments and blog posts from others regarding the subject. As usually happens in a diverse community such as that inhabiting Second Life, opinions and predictions wander from one pole to the other. But there are some points that seem to be pushing their way to the forefront that I think bear some review … and possibly a bit of rebuttal/clarification.
Filed under: Internet Life and Humanity, Linden Lab and Second Life
In case you’ve been living in a technological cave over the past decade (and if so, why are you reading this?) the most profitable ventures on the Internet these days are those that incorporate a level of “Community” among their user base. Corporate Giants such as Facebook have grown to be the size they are because they found a way to increase the sense of Community among their customers. In fact, Facebook itself is all about Community, sometimes using gimmicks and games to try and increase the connections between people.
Filed under: Linden Lab and Second Life, The Project to Save Second Life
I may be dating myself with this reference, but the original Star Trek had an episode in which a giant android named Ruk (played by the same guy that played Lurch on the Addams Family) recalls and then acts on an event that occurred many eons ago. After much prodding by Captain Kirk, Ruk is able to access the events … and comes to the realization that Kirk and team (and the week’s guest star, Dr. Korby) must all be eliminated because they are inferior and illogical.
Well, the recent announcement by Linden Lab and LittleTextPeople has had roughly the same emotional recoil in me. No, I’m not looking to phaser the ST Team into randomly scattered atoms, but I am suddenly understanding some of the events of the past couple years. If you’re into reading one of my “Wall O’Text” psychological rants, dive in and maybe you’ll see the pathway through the forest the same as me.
Continue reading “That Was The Equation!” »»
One of the biggest hullabaloo’s going on in Second Life is the massive land rush. However, unlike most land rushes, this one is in reverse. People are abandoning entire Sims, Sim Owners are feeling the pinch more and more, and worst of all, the margins on land ownership are at an all time low. People are screaming that this has to stop … but no one seems to know why it’s happening or how to put the brakes on it.
Well, I have a theory (don’t I always? LOL) and in this blog I am going to lay it out for you to ponder. As usual, I may be totally off-base, but hang with me to the end anyway. I always put a cupcake at the end as a reward.
Filed under: Linden Lab and Second Life
I’m going to start this blog with a disclaimer … well, more of a refining description. In the past few days I have been called a “reporter” regarding my posts on the goings on at Linden Lab. I am most definitely not a reporter. A competent and professional reporter stands amidst the fray, rarely if ever becomes involved, and files stories which are supposed to be devoid of bias or personal agenda.
Instead I am a “pundit” or “theorist” if you will. I may be standing in the fray, but I am far from detached … and I most assuredly reserve the right to slant my posts based on my own personal perceptions and conclusions. I render here my opinions of what I see happening and how I feel they will turn out. Any reporter that does that is just not doing their job properly. I think I would be doing this job poorly if I didn’t render up what I perceive and deduce.
So … with that outta the way …
Day Two – Return of the King
Perhaps it was inevitable, but I must say that I am somewhat aghast at the level and dimension of the emotions being expressed by every faction, special interest group, individual and collective involved in Second Life. There is a sort of “keep your hands off MY stuff” attitude that pervades everything said and posted. The past two years of the Kingdon Regime taught a lot of people to be fearful of anything that might be happening inside The Lab. Continue reading “Early Days of Hope in Second Life” »»
In case you haven’t heard yet, this news was posted by Philip Linden on SecondLife.com:
Mark Kingdon is going to step down as CEO, and I am going to return as interim CEO, working side-by-side with former CFO Bob Komin, who is being promoted to COO.
This is a big, tough change but one the board of directors and management team deeply believes in. We owe Mark great thanks for the many things we’ve accomplished in these last two years — most notably a great improvement in the stability of Second Life, and also the hiring and nurturing of a strong team of new leaders who are now ready to do some amazing work together.
Our thinking as a team is that my returning to the CEO job now can bring a product and technology focus that will help rapidly improve Second Life. We need to simplify and focus our product priorities — concentrating all our capabilities on making Second Life easier to use and better for the core experiences that it is delivering today. I think that I can be a great help and a strong leader in that process.
It is an honor to have a chance to help more directly again, and I come to this mission with energy, excitement, and an open mind about what we need and how we need to do it. I want to see Second Life continue to grow, amaze, and change the world. It’s what gets me up in the morning. Despite the challenges of such a big change, I am happy to be drafting this blog post while sitting in our San Francisco office, surrounded by the many Lindens who have made it all possible.
More to come, as soon as we all get settled and figure out how best to work together!
Personally, I think it bodes well. However this is far from the end of rough seas, so in my typical conservative fashion, I’m only opening one bottle of champagne. 🙂
We have all heard or read people talking about how Second Life is becoming more and more like Facebook. It is a clear path identified by the management at Linden Lab, so there’s no mistake in those prognostications. But the perspective we all get trapped into using is the ‘Customer Perspective” on Facebook; we forget to look at the business model Facebook turned into a success.
To really understand it better, let’s go back in time a bit … to the early days of Web Portals. Take for example Yahoo. They created a business by providing a Web Portal that had a number of attractive features to draw customers. Games, chatting, searching … all services and pastimes they presented on the web. As a result of the traffic they drew, they found they could attract advertisers and additional income.