Throwing the Rod a Bone

When Rod Humble joined Linden Lab some three years ago, there was a lot of hype, type and snipe going on as to what this would mean for Second Life, what it would do to Linden Lab, and what new monkey wrench he was going to beat us all into submission with. Since his initial days of open communication, periodic sightings and a few stabs at trying to make some positive changes, before long the newest sacrificial lamb to sit in the CEO chair regained his footing along the well-worn path. He went silent, stopped showing up places, stopped being the communicative spirit we had all hoped he would.

And then the crap started happening .. all over the place.
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LL’s Terms of Service – Where To Next?

October 20, 2013 by · Comments Off on LL’s Terms of Service – Where To Next?
Filed under: Linden Lab and Second Life, The Project to Save Second Life 

This past Saturday saw a very informative and very helpful presentation put on by UCCSL and including several real-life attorneys that have actual functional background in Intellectual Property Rights, Copyrights, Trademarks and Patents. The Audio portion of the meeting can be found at Toysoldier Thor’s web site. I highly recommend you go read what he’s written, if possible listen to the audio (it is three hours long). You can also download the audio file directly to your computer by using This Link to the MP3 file.

If you prefer, you may also view the YouTube video containing slides and visuals:

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Nerfing Second Life Microbusiness

(According to This Blog Post, the problems with the Process Credit system of Second Life have now been resolved. If you are still seeing a delay greater than those specified in the post then you should file a support case and hope they get it resolved el Pronto.)


Fairly early in the maturation process of Linden Lab’s Second Life software platform, the management at Linden Lab decided it would be really neat if people using SL could actually turn their contributions to the platform into actual cash money. Users were already able to exchange the in-game tokens called “Linden Dollars” for copies of their virtual products, but LL spotted and then implemented a method to convert those tokens into outside-the-walls (meaning Real Life) cash money.

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Dancing or Boxing?

October 16, 2013 by · Comments Off on Dancing or Boxing?
Filed under: Internet Life and Humanity, Linden Lab and Second Life, The Project to Save Second Life 

In the very beginning days of Second Life, the founder Philip Rosedale worked to promote a sense of kinship among the people populating it. He seemed to have realized that people had to feel as if they were a mutual participant, a willing worker bee striving together with the management to make this new world work. Granted, the initial efforts had a lot of issues that needed to be recognized and overcome. Even so, Philip exhibited behavior that made people feel like he saw them, saw their work, and saw their necessity in the success of the enterprise.

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Testing the New Terms of Service

Before we delve into what might happen in the future, let’s review briefly the new Linden Lab Terms of Service and how it affects the operations of the Lab’s various software titles. Other recent posts on this blog that relate to the new Terms of Service are listed at the bottom of this post HERE. The full Terms of Service is now located on the Linden Lab corporate web site and is located HERE. The section that has given everyone the most heartburn is “Section 2.3¬†You grant Linden Lab certain licenses to your User Content.

In specific, Linden Lab claims rights to your Intellectual Property (IP) almost exactly as though they had created it themselves. About the only thing they did not claim is the right to register a trademark or copyright for it. Section 2.3 also neatly absolves Linden Lab of any liability should a future lawsuit arise that questions the true ownership and usage rights for something you uploaded to any of the Linden Lab services. In short, anything you upload to a Linden Lab-owned service becomes theirs to use as they wish, and if any problems arise then it’s on you. (Do not be alarmed! That funky smell is axel-grease, road grime and various forms of mud while the dark black brown gunk two inches from your nose is merely the caked debris¬†under the bus!)
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The Failure Called “Full Ownership”

October 4, 2013 by · Comments Off on The Failure Called “Full Ownership”
Filed under: Internet Life and Humanity, Linden Lab and Second Life 

Try this simple test: Put on a blindfold and sit down in the passenger seat of your car. Now have someone you trust take you for a short but decidedly “edgy” car ride. It should include bouncing you up and down, tossing you from side to side, and a fairly high number of moments with negative and positive High-G’s. When the ride is done, you can grade yourself using one of two methods. Either count the number of seconds it took before you ripped off the blindfold and screamed “ENOUGH!”; higher numbers are better. Alternatively you can weigh the amount of poop in your shorts; lower numbers are better.
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The Day After ToS’morrow

First things first: I spent a good long time reading Will Burns’ post “Your World? Your Imagination“. Very cogent and very informative. Go read that first then come back here please.

What in the World is Linden Lab Thinking?

This is the question that I hope to address in today’s post. In order to determine our own personal response to this change, it really is critical that we fully understand the motivations and intentions behind it. That is of course true with any adversarial relationship; one must be in some sense a mind-reader and strive to suss out the opponent’s intentions so that they may be counter-acted or at the least survived.
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Old Sayings

Wednesday this week, Linden Lab announced via their Second Life blog that they have made Second Life available on their recently acquired Desura game shopping platform. This apparently falls in line with their previous cooperative efforts with Amazon and their earlier stab at the Steam marketplace, so it’s not really a surprise. But it makes me wonder just what direction Linden Lab is going and what they are thinking “down the road”?
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Wanton and Willful Fraud by Linden Lab

I have been silent for several months now. During my silence I have been working on a post that would be my “welcome back” contribution. That post was to have given a few kudos to the development team that oversees the Second Life Marketplace. Alas, that post will never see the light of day now. It will remain forever a grand ideal that has been buried because of behavior by the same development team … behavior that goes beyond the merely incompetent and strides firmly into the realm of legally actionable fraud. Fraud that is not just annoying but deals with amounts of money that go well into the felony level of damages.
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SL Marketplace – Where To Next?

It’s been quite some time since the Second Life Marketplace shoved the long-lived XStreet off the top of the hill and took over the daily duties of providing offline sales of products meant to be used in Second Life. During its initial planning and development a number of features were promised, suggested, dreamed about and planned that would give the Marketplace an advantage over not only its direct predecessor, but also any 3rd party competitors.

As most people know, a majority of those features have never seen the light of day. There are a number of reasons for this, but I’ve always been of the opinion that the primary reason was that they released it way too early … and way before it was “Road Ready”. With the benefit of hindsight, it’s much more clear as to why they rushed it out the door. So before we dig into the primary topic of today’s post, let’s take a brief walk down memory lane.

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