One of the resources available to Merchants and Sellers within Second Life is the In-World Search facility. While some people may be familiar with how it works and what it does, I’ve found that a lot of people treat it with a good amount of trepidation and fear. It’s really not that difficult to get control of though, as long as you understand what it does, how it works and how you can best utilize it for your business. Today’s post will serve as a refresher on the SL In-World Search facility and give you some basic pointers on how it can be used to help promote your business to prospective customers.
Filed under: DGP4SL Info, Linden Lab and Second Life, SL In-World Search
This past Tuesday afternoon, Nya Linden of the Search Dev Team made a relatively quiet but monumental post on the Second Life Forums. Titled “Search Back-end Engine Update“, the details she laid out set a concrete timeline for changes to the In-World Search service that so many Merchants depend on. As of this writing, there have been no comments or replies to her post, I think partly because it’s posted in the SL Viewer Forum, but also because I’m not sure everyone understands what it means and how it will affect them and their businesses. In today’s post, I will be digging into the full meaning and ramifications of the (rapidly) upcoming changes.
Continue reading “Timetable for Changes to In-World Search” »»
Filed under: DGP4SL Info
NOTICE! As of approximately 10am Monday, 27th June 2011 the block has been removed. Cross your fingers that we don’t run into this again.
Sometime around 2pm SLT on Friday, 24th June 2011 all access to the secondlife.com web services was blocked by Linden Lab. Unfortunately this has rendered all routine functions of the DGP4SL SEO Tools inoperable. This is a temporary problem and should be cleared up soon.
This is NOT due to problems between Linden Lab and DG Products for Second Life. It is simply a temporary malfunction and should be remedied soon.
During the outage, all SEO Tools (Search Bot, Spider Catcher, SRAP HUD and Spim Prammer) will report Error 404 (or similar). This has been done to “clear” the channel between the two web servers. As soon as the access block is cleared, all SEO Tools will be restored to full service.
DO NOT change anything in your tools, edit the Config notecards or delete and rez new copies. This error is between two web servers and has nothing to do with any In-World Devices.
We apologize for the inconvenience. We have notified Linden Lab of the error, however because this occurred late Friday afternoon, the problem may not be cleared until Monday. If you wish to help speed up the repair, please go to the Second Life JIRA and Vote / Watch the following Issue:
Filed under: Linden Lab and Second Life, SL In-World Search
Second Life is a big place. A VERY big place. You only need to consult the Second Life Grid Survey – Region Database (©Tyche Shepherd 2011) to feel a bit overwhelmed with its size. With over 31,500 Regions online, it’s not hard to get totally lost. And I don’t mean lost as in “can’t find my way home,” but lost as in “where’s waldo?” Lost in the crowd … Buried in the noise … One leaf in a forest of trees.
If you want to play Hide and Seek, Second Life is an ideal place to do it. The problem though is that most folks that are in business in Second Life want anything but to play games with their visibility. They want to be found, to be easily seen, and to be recognized for who they are and what they provide. The way they accomplish that is to set their Parcel or Store to “Show In Search.”
In Second Life, “Search” is handled by an impressive piece of technology called a GSA (short for “Google Search Appliance”). Like its similarly named big brother, the GSA crawls the entire Second Life Grid, indexing Parcels and their contents, storing all the information in its internal database. When someone uses Search to find something of interest, the GSA uses their request to look through its database and pick the most relevant results.
At least, that’s how it’s supposed to work …