Meeting People in Second Life

September 4, 2015 by · Comments Off on Meeting People in Second Life
Filed under: Internet Life and Humanity, Linden Lab and Second Life 

Meeting People in Second Life - The Great OnesI’ve been using Second Life since 2008. In fact, my Profile tells me that I’m over seven years old! GACK! No wonder my animations move slower these days.

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Second Life Photography for Lazy People

August 29, 2015 by · Comments Off on Second Life Photography for Lazy People
Filed under: Linden Lab and Second Life, Technical Info, The Project to Save Second Life 

Second Life PhotographyHow many times have you stood back and looked at your Viewer screen then thought: “If I could just get that scene captured…”? Well, I’m here to tell you how.

Log-out. Right then and there. Hit Ctrl+Q or Alt+F4 or whatever keystroke you need to use to close your SL Viewer. Now we go on a hunt.

The Last Image

Most SL capable Viewers save that last screen image to a single disk file. I use Firestorm and run on Windows 10, so my last image can be found at:

C:\Users\(username)\AppData\Roaming\Firestorm_x64\darrius_gothly

And the image file itself is named screen_last.bmp

See? (click the images for a full-size view)

Second Life Photography via Last Screen Image

More Sunset in Second Life  Photography

All you have to do is find your last image file, and there you go! An exact capture of the very perfect scene you saw rendered on your Viewer. (Second Life Photography is just more wheels on suitcases, man. I’m tellin’ ya!)

VMM – Understanding How It Works

August 20, 2015 by · Comments Off on VMM – Understanding How It Works
Filed under: Linden Lab and Second Life, SL Marketplace, Technical Info 

VMM - How It WorksViewer-Managed Marketplace is making quite a hit with both Sellers and Buyers at the Second Life Marketplace. The “hit” it’s making is more the absence of complaints than the usual flood of them, but in the process of turning around sometimes it’s necessary to do things kinda backward. What really matters though is that VMM is working. And now it’s up to us to learn how it works and how best to use it.

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Sansar – Is It Second Life V2?

August 13, 2015 by · Comments Off on Sansar – Is It Second Life V2?
Filed under: Linden Lab and Second Life, The Project to Save Second Life 

Sansar begins to take offTalk is beginning to heat up around the Grid about Linden Lab’s newest project. Working under the name “Sansar” (which apparently means “World” in Sanskrit), there is lots of debate about what it will be and what it will offer. People are confused and hunting for answers. Which is probably to the liking of the folks at Linden Lab as they are trying to keep things somewhat secret.

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Updating Marketplace with VMM

August 11, 2015 by · Comments Off on Updating Marketplace with VMM
Filed under: Linden Lab and Second Life, SL Marketplace 

Article on using VMM

Viewer Managed Marketplace has been pushed into operation a bit faster than most people would have liked. But even so, it has also begun to rack up early successes at a far higher rate than either Direct Delivery or the SL Marketplace itself. Now that support for VMM is just about to be available in Firestorm, it has just as quickly become important to know how to manage your Marketplace store.

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Firestorm VMM – An Early Look

August 10, 2015 by · Comments Off on Firestorm VMM – An Early Look
Filed under: Linden Lab and Second Life, SL Marketplace, Technical Info 

Firestorm VMMThe possible next version of the Firestorm Viewer for Second Life (and Open-Sim grids) has been released into the dedicated testing community, and from all indications things are looking very positive. To be honest, my personal experience with this release candidate version has been so smooth and delightful that I’m left with only positive comments.

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The “Cesspool” that is Second Life

August 9, 2015 by · Comments Off on The “Cesspool” that is Second Life
Filed under: Linden Lab and Second Life, The Project to Save Second Life 

Second Life is a CesspoolThere have been a lot of words written trying to understand why Linden Lab makes the decisions they make. The term “Inscrutable” is probably the most apropos. In today’s post I present an Alternate Theory of Reality that is based purely on conjecture and imagination … but just might be more correct than any others I (or most others) have posted. But before we begin, I need to explain the term “Cesspool”.

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VMM and Test Deliveries

August 6, 2015 by · Comments Off on VMM and Test Deliveries
Filed under: Linden Lab and Second Life, SL Marketplace, Technical Info 

Now that Linden Lab has officially “migrated” everyone from the Direct Delivery method and forced the use of the new Viewer Managed Marketplace (VMM), there are some important changes you need to know about. Most importantly one of the primary safety features has been hobbled in a way you might not realize … until it’s too late.

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The Beauty of Live Art

July 30, 2015 by · Comments Off on The Beauty of Live Art
Filed under: Internet Life and Humanity, Linden Lab and Second Life, The Project to Save Second Life 

Live Art as Duet DanceMy apologies if the title of this piece has misled you. My goal in today’s post is to point out a method of software and systems development that is proven to work very well for all parties involved. It’s been given lots of names over the years, none of them formal. In fact the whole approach is rather informal; probably much of the reason for its lack of exposure and use. (Management doesn’t like “informal” things, they’re too hard to quantify.)

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The Tolerable Annoyance Spectrum

July 29, 2015 by · Comments Off on The Tolerable Annoyance Spectrum
Filed under: Linden Lab and Second Life, SL Marketplace, The Project to Save Second Life 

It's No BullYou keep looking at the guy, waiting for him to really explode into a million pieces. He’s pissed off. He’s making a scene. And he has clearly maxed out the Tolerable Annoyance Spectrum at this store. You can see it written all over the faces of the Customer Service people trying to keep him calm. No matter how good they are at acting, it’s obvious to everyone watching that they are quite truly done with his childish antics. Before long Security shows up and promotes him to “Departing Ex-customer.” So what is this thing called “Tolerable Annoyance Spectrum” and why does it matter to you?

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