Another VLM Gizmo – The Location Beacon

December 5, 2012 by · Comments Off on Another VLM Gizmo – The Location Beacon
Filed under: DGP4SL Info, New Products, Technical Info 

We recently added a new product to the DG Products for Second Life line called “Virtual Landmarks for Virtual Worlds” or VLMVW. The power and flexibility of the VLMVW system provides a number of valuable advantages to Store Owners and Merchants that operate In-World Store locations. VLMs also have a number of advantages for those that run exhibits, events and any type of in-world function that depends on “Foot Traffic”. A full description of the VLMVW System is contained in our previous blog post “Time To Push Second Life Forward – Virtual Landmarks”.

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Bee-da-WOOP! Bee-da-WOOP!

August 29, 2012 by · Comments Off on Bee-da-WOOP! Bee-da-WOOP!
Filed under: DGP4SL Info, Technical Info 

That sound reached right into my dream-state and pulled me back into reality. It’s the sound my computer makes when I receive a new email message. With all the automated devices that email me status reports, and all the sites and processes I have set up for automatic monitoring, I get a few handfuls of emails per day. Add on the various forums, blogs and other personal email messages and it’s a sound that occurs on a slow but regular rhythm.

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Important Update to the Rental Beam Service

July 29, 2012 by · Comments Off on Important Update to the Rental Beam Service
Filed under: DGP4SL Info, Technical Info 

You may or may not be familiar with one of our web integration products … Rental Beam. Designed to compliment the hippoRENT™ Rental Management system, the Rental Beam service consists of a single plugin script that is added to each Rental Box. Once added, the Land Owner adds a simple bit of HTML to their website to display a real-time listing of all of their available Parcels. Unlike the similar service provided by Hippo Systems, the Rental Beam service allows the Land Owner to integrate the listing into their own website.

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New Product News and an Update

July 25, 2012 by · Comments Off on New Product News and an Update
Filed under: DGP4SL Info, New Products, Technical Info 

Our time away from the public eye wasn’t totally wasted. (Although laying around watching educational TV shows isn’t exactly “waste”, it sure isn’t immediately productive either.) We are pleased and proud that over time we’ve gathered a cadre of “Idea People” that are excellent at thinking up new gadgets, identifying needs and problems in their own use of Second Life, and willing to share those ideas and suggestions with us.  When we are presented with a new idea or obstacle, we do what’s only natural for us … we invent a tool or device to address it.

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Troubles with the Hosting Service Changeover and a Tech Support Rant

July 23, 2012 by · Comments Off on Troubles with the Hosting Service Changeover and a Tech Support Rant
Filed under: DGP4SL Info, Linden Lab and Second Life, Technical Info 

Since the changeover from hosting with to there have been a number of issues that have arisen … some of which are still ongoing and still causing problems. Most annoyingly they are almost primarily due to Dotster’s incompetent technical support and their abusive customer service practices.

The move from one host to the other was explained on the “Upcoming Change in DGP4SL.COM Web Host” page and also communicated to most of those that might be affected by In-World Notecard. Early this morning the changeover was begun and was mostly completed by 4 AM SLT. However, that’s when the REAL fun began.
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Whew! Finally! The Return of the DGP4SL Blog

It’s been a long time .. WAY too long .. since I’ve been able to post my thoughts, rants, kvetches and general ruminations on this blog. The reasons are many and varied (and yes, I’ll bore you with all the details) but it sure feels nice to be able to vent again. But first things first, what’s changed and why the Blog is back.
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Something Old, Something New

March 28, 2012 by · Comments Off on Something Old, Something New
Filed under: DGP4SL Info, New Products, Technical Info 

This past week as we’ve all been in suspense (and panic, and distress, and hysterics and .. and .. ) over the release of Direct Delivery from Linden Lab, we at DGP4SL have been putting our time to really useful purpose … updating another of our older products and cooking up something new. (And here you thought I was living on the Forums, huh? Well .. fooled ya! LOL) Just to make things sort of poetic, we also kept the old product delivering via Magic Box but uploaded the new product for delivery with Direct Delivery.
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Major Update for the DG Flyer Series Teleporters

March 26, 2012 by · 1 Comment
Filed under: DGP4SL Info, Technical Info 

Just over two years ago we released our first teleporter for use within Second Life. We’d begun by developing elevators and similar transportation devices, but we found that people really prefer the speed and ease of use of a teleporter. So we took the experience we gained making scripted devices, rolled in what we learned from doing physics based gadgets such as our elevators, and added our own personal style of simple setup and operation to create the DG Flyer. Shortly after that came the DG Flyer ST, a science fiction themed teleporter that also added a few features to the line.

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In-World Search Went Boom!

March 16, 2012 by · 6 Comments
Filed under: SL In-World Search, Technical Info 

Overnight, from late night on March 15th through early morning on March 16th, the In-World Search facility of Second Life went a little bit haywire. For some unknown reason sites were indexed and promptly removed from the search indices. As the outage progressed, fewer and fewer Parcels were returned in Search Results. The DGP4SL Search Bot V2 reported the ranking for a Parcel that had been dropped as “nfir” meaning “Not Found In Results”.

Fortunately, before the sun came up out in the west coast of the USA (where Second Life and its owner Linden Lab is located) the error seems to have self-corrected and all Search Results have returned to normal. Now that the anomaly has ended, it also appears that for the most part the ranking of all Parcels has been returned to the same point it was before the outage began.

As usual, those people using the DGP4SL Search Bot V2 were the first to notice the outage as their email reports began showing “nfir” for every search phrase and keyword programmed into the Search Bot V2. They were also the first to notice when In-World Search returned to normal. However, anyone attempting to use In-World Search during the outage got reports that said something to the effect of:

In any event, whatever caused it, the problem has been resolved and In-World Search appears back to normal again. Whew!

One Step Forward, Two Steps Back

There is this old joke about the kid that, upon arriving late at school, was stopped and scolded by his teacher for his tardiness. Instead of being contrite, the kid said to the teacher “you should be proud of me instead of being mad.” When the teacher asked why, he replied “because when I left home today, every step forward I took, I fell back two steps.” A bit amused, the teacher inquired as to why she should be proud of him for that. To which he replied “because I was smart enough to turn around backwards … and thus gained a step in the right direction all the way here.”

CommerceTeam Linden (the designated functional for LL that speaks via the Second Life Forums on all matters related to commerce in Second Life) recently announced a new feature they were planning to release soon called “Received Items”. I’m quite sure they expected people to respond with some measure of acceptance or at least not burn down the barn, but that is not what happened. Shortly after posting the announcement in the Merchants Forum, the Merchant Community as well as some non-Merchants stormed the gates of the LL Castle with pitchforks and torches ablaze. You can read the announcement and the public reaction in the Forum Thread here.

(Fair Warning – This post contains some fairly technical descriptions. I’ve done my best to make them understandable to those that don’t dream in hexadecimal, but you have been warned. I will not be held responsible for any brain leakage that occurs. Also note this post is this year’s sure-fire winner for the “tl;dr” category … hands down.)
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